Tired of the global first person shooter hype around Call of Duty and Battlefield? More of a fan of Hitman Agent 47′s way of sabotage and assassination? Then our friends at Bethesda might have something right up your alley to take a different slant on first person shooters.
Bethesda Softworks (Elder Scrolls, Fallout 3, etc) announced Dishonored, a brand new game from their latest acquisition, Arkane Studios, which brings a whole slew of talented people together with the money to back them up. Imagine Harvey Smith, one of gents behind the original Deus Ex, working with Viktor Antonov, the designer of Half-Life 2’s City 17. Dystopian future, ho! I don’t know about you, but that sounds like a drool-worthy combination.
The following is taken from August’s Game Informer, who made Dishonored their latest cover story:
It’s a game about assassination where you don’t have to kill anyone. It’s a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat’s mansion rather than sneak in. It’s a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It’s a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.
Are you freakin’ kidding me? Of course, these are some pretty lofty goals and ones that we’ve heard before in games, and Arkane Studios doesn’t have the greatest track record when it comes to putting out games (Dark Messiah of Might and Magic), but with Bethesda backing them, let’s hope they can actually dump enough money and resources into making this game as good as that paragraph makes it sound!