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FTG Gameguide: Dark Souls Sorcerer Build and Guide

dark souls, namco bandai, demons' souls, from software, darkroot garden, sorcerer build, leveling guide, souls farming exploit, moonlight sword, lightning spear, master key, soul arrow, great soul arrow, heavy soul arrow, sorcerer's catalyst, estoc, gold rimmed set

Okay, game’s done.  Last two bosses were a joke, but I wanted to go back in and add a few random points.

End stats?

Vitality: 28
Attunement: 19
Endurance: 8
Strength: 16
Dexterity: 14
Resistance: 8
Intelligence: 70
Faith: 8

Maybe slap a few points in Endurance?
As soon as I had Havel’s Ring, I kept min/maxing between heavier armors and being able to keep my weight/load under 50%.  Any time your encumbrance goes over half of your maximum carrying weight, you slow down sharply.  After clearing out the Duke’s Archives, I kept trading out between the heavier, physical damage mitigating Channeler’s set and the Gold-Hemmed set of robes, gauntlets, etc.  Every now and again, I would throw on Havel’s Chestplate and then the Painted Guardian’s gear to mix it up.  Bottom line?  I two shotted Gwyn, Lord of Cinder, with Homing Crystal Soulmasses, so you’re probably safe to put a few points into Endurance and free up those precious ring slots.

Who’s this “Big Hat Logan” guy and where can I find him?
As a sorcerer, this guy is “the man”.  Not only will he eventually sell you Homing Crystal Soulmass (the gamechanger), but when you eventually beat him in battle, he’ll drop the most powerful sorcerer wand in the game, the Tin Crystallization Catalyst.

You’ll first run into the roaming scholar trapped in the Sen’s Fortress in a hanging prison.  When you reach the boulder-launching machine, make sure you launch a boulder down all four chutes; one of them leads to his prison.  If you read this guide, you’ve selected the Master key as your starting gift and can spring him right away.  If NOT (jerk), then you have to schlep down over to the Merchant’s Tower within Sen’s Fortress.  This area is where you’re under bombardment from the giant launching fiery boulders at you; when you find the bridge where you come to a T-intersection and the left way has a gap, you have to make the jump to reach the stand alone tower.  Not only will you find a pretty sweet merchant inside, but at the bottom of the tower, you’ll find the key to his prison.  Release ol’ Big Hat and you’ll find him standing at the Firelink Shrine by the hewn rock staircase leading up to Undead Burg.

The second time you run across the unlucky sorcerer Logan, he’ll be held prisoner in the basement of the Crystal Caves.  After you’ve been defeated by Seath the Scaleless the first time and spring yourself from prison, you’ll find him all the way at the bottom of the tower in a cage with the room full of odd blue walking tentacle beasts.  Again, you need another key.  On your way out to the crystal plains after you’re on your way out to get back to Seath, after you throw the switch to open the fake bookshelf, you’ll find a pair of rooms with a bunch of chests.  One of them has the key to Logan’s cage.  Once Logan is freed, you’ll find him sitting in the room you found the key in, reading up on the archives.

Sure, you can buy the Homing Crystal Soulmass and Crystal Lance and call it a day…or you cause Logan to go insane and take his gear from him!  Purchase every spell in his inventory…and I mean every single spell.  It costs roughly 180,000 souls to buy him out, but once you do, he goes mental when you talk with him again.  Simply save the game at the nearby bonfire, then make sure Logan has left.  If he hasn’t, turn the game off and turn it back on; that’s what I had to do because he wouldn’t leave!  Finally, when he disappears, he reappears in the room where you first are massacred by Seath the Scaleless.  Simply take the elevator up, follow the crystal path way, and wipe him out to get his all-too-powerful Tin Crystallization Catalyst.

After you’ve got Logan’s catalyst and Crystal Homing Soulmass, your ascension to Gwyn’s throne is inevitable!


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Permanent link to this article: http://fronttowardsgamer.com/2011/10/13/ftg-gameguide-dark-souls-sorcerer-build-and-guide/

  • endersiege

    Actually this guide is fairly bad. a sorc uses int. a pyro does not at all need int. also the master key does not open all doors and is also crap the doors it opens are keys easily gotten. other than attunement and 1 point in dex. really most can go into int. unless you want to use the heal spell then 4 into faith.

    • ShanghaiSix

      @endersiege

      What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

      Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

      Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

      • http://www.facebook.com/profile.php?id=5314554 Dremain Moore

        I’ve got to say that the Healing Spell helped me preserve Estus Flasks for emergency uses, so it wasn’t that bad of an investment. Ultimately, I’d want to have Faith at at least 28 for Wrath of the Gods, the Force Spells and the Magic Resistance.

      • http://profile.yahoo.com/OKXTWNMGJBVSN3UVJJ2JB42XEY christopher

        Late to the party I know, but the heal slot (IMO) is an absolute must. If you enjoy the co-op / invasion element, it allows you to heal as a Phantom. Granted, I don’t use the slot for heal unless I intend to be a phantom co-op partner or invader.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • ShanghaiSix

    What would starting gift would you possibly choose other than the Master Key? A whole bunch of one-use items? Nah, that damn key is useful through easily half of the game.

    Not sure about Pyro, doesn’t it scale with INT? If not, how do you make your fire spells more powerful?

    Heal spell? Really? 10-15 Estus flasks and you’re going to waste an attunement slot, four soul levels and an item for a dink heal spell? Might want to try again, bud.

  • RafaelRafoca

    Good post. Friend, Int does not affect the pyromancer spells. I just finished the game with my Pyro. You upgrade the fire spells by upgranding the pyromancer gloves in the same way you would upgrade any weapon, but you only do it with other pyromancers NPC´s :)

    • ShanghaiSix

      Ah, that completely explains everything. Wondered why my Fireball and Fire Orb spells weren’t leveling up with my INT upgrades. Thanks for the update!

      • RafaelRafoca

        yeah… that´s excatly why pyromancer is the class with potential to be the most powerful of them all.

  • Anonymous

    Great guide and thanks for sharing your insights. I started off as a Thief getting my a** kicked due to my lack of proficient melee and restarted a sorc. They’re night and day in difficulty and I’m having much more fun.

NS