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FTG Endgame Theater: The Ending of Inversion on “Rock Hard” Difficulty

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Inversion is a perfect example of why game reviewers should play all the way through a game to completion before they score a review; I started playing weeks ago and “meh”-ed my way through the generic 3rd person Gears of War rip off when I could be bothered to turn on my Xbox 360.  However, around Chapter 10 (the game is LONG), there was a shift in the story that really made me sit up and go, “Wait, what?”

Then, of course, everyone loves when the ending isn’t the cookie cutter “hero-gets-the-girl-and-saves-the-day” situation.  Inversion is no different here, but I won’t spoil it here.  When I found out what the real story ended up being, I literally slow clapped saying “Bravo!” to myself.

Game’s still generally a pile of junk that locked up my system as many times as Fallout: New Vegas did on my PS3, but the story’s surprise twist…not too shabby.  I’m so proud of you, Saber Interactive.

 

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NS