Home / Game Guides / Hitman Absolution: Skurky’s Law (Purist, All Evidence): FTG Gameguide

Hitman Absolution: Skurky’s Law (Purist, All Evidence): FTG Gameguide

hitman, absolution, blake dexter, square enix, eidos, agent 47, diana, gameplay, gameguide, walkthrough, preview, silent assassin, purist, birdie, inconspicuous, wade, evidence, all evidence, silent assassin, walkthrough, birdie's gift, chapter seven, chapter 7, mission 7, mission seven, chapter eight, chapter 8, mission 8, mission eight, evidence collector, infiltrator, suit only, depends on the girl, bullseye, assassin's signature, ultramax, it wouldn't be stealing, shiver me timbers, duck hunting, choosing weapons, up your arsenal

Smoked it! You’re at the 3/4 mark of Hitman Absolution at Chapter 15 when you’re at Skurky’s Law, and even better news?  It’s EASY.  But in case you are being lazy or don’t feel like trying to figure out how to get through it on Purist difficulty with all the evidence, we knocked it out for you.  There is no opportunity for “Silent Assassin” rating as you’re not killing anyone, but you can still get “Shadow” rating, and you’ll smoke your friends’ scores easily.

Check out the rest of our Hitman Absolution guides here on Front Towards Gamer!

Or better yet, check out the rest of the Hitman Absolution Front Towards Gamer’s Machimima partnered Youtube channel!