Ubisoft’s open-world exercise in personal invasion takes over Spring of 2014, instead of its original November 21st drop. Escaping the Autumn flurry, the reason of the delay for Watch Dogs was partly because of quality and mindset of Watch Dogs being “that” next-gen title that actually mirrors its claim.
From the development teams at Ubisoft working on the game…
“Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.
But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.”
Smart, another avenue for the delay beneficial for Ubisoft is “why cram a huge title amidst the next-gen chaos as well as compete with Assassin’s Creed 4″