Hearthstone Warlock decks involving Guldan the Warlock are one of the most unfriendly decks you can build out there. He is not easy to play, specifically for his hero ability “Life Tap”, which allows you the unenviable ability of taking two damage to draw a card. This sounds great, but also makes it very easy to burn yourself out quickly life tapping in later rounds just to keep cards in your hand. But the goal of the Warlock isn’t to go into lengthy matches: Warlocks in Hearthstone can thrive with quick build, low cost decks, focusing around cards that heal yourself and continuing to draw cards.
Here’s the build I currently have for my free Warlock deck: of note, I’ve unlocked all 20/20 basic cards for the Warlock by reaching level 10:
Warlock Specific Cards:
- 2x Soulfire
- 2x Mortal Coil
- 2x Voidwalker
- 2x Succubus
- 2x Shadow Bolt
- 2x Drain Life
- 2x Hellfire
- 2x Dread Infernal
- 2x Chillwind Yeti
- 2x Elven Archer
- 2x Voodoo Doctor
- 2x Novice Engineer
- 2x Acidic Swamp Ooze
- 2x Shattered Sun Cleric
- 2x Sen’jin Shieldmasta
If you look at this deck, it’s somewhat cringeworthy as there aren’t a whole lot of big punches in it for later game. If you’re going into late rounds, you’re going to get decimated, so you’ve got to work quickly.
A few cards that belong in every deck:
- 2x Sen’jin Shieldmasta: are you kidding me? Best taunt minion in the game right now. Inexpensive and can take a hit with five health.
- 2x Acidic Swamp Ooze: you want to make a Warrior, Paladin or Rogue deck cry? Wait until they slap a signature weapon with an enchantment in their hand, and then drop one of these bad boys onto the battlefield. Not only can they hit like a Mack truck for four mana, but their ability to destroy enemy weapons…priceless.
- 2x Chillwind Yeti: they don’t seem like much for a four mana minion having no ability, but their five health means they can take a licking and keep on ticking, and work great against ticking off Priest decks (Shadow Word: Pain, Shadow Word: Madness can only target minions with 3 or less damage, while Shadow Word: Death if five and above).
Warlock cards not to use:
- Sacrifical Pact: While being able to get five health back by sacrificing a demon sounds great, your deck doesn’t have a lot in the way of minions, especially if you’re pitching cards to bring out a Succubus or send out a Hellfire.
- Corruption: I thought that every single deck should have these two nasties in them, but what I ended up finding was that I would hit a big minion with it, and then the opposing player would then say, “Oh, well, to hell with it” and either bash him against one of my minions and die or hit me then die. You’ve got a variety of options to deal damage more effectively (Shadow Bolt) or get some health back (Drain Life).
Happy hunting…or in this case, “soul reaving”.