This year’s fall lineup promises to deliver some heavy hitters this holiday season from Assassin’s Creed III to the much anticipated remake X-Com: Enemy Unknown, and new entries in their highly popular series respectively, from Halo 4 to Call to Duty: Black Ops 2. With that and more making appearances, Arkane Studios’ Dishonored has …
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FTG Preview: Diablo 3 Beta – The Monk’s Path
As I walk an eerily twisting path in this wretched land, I cannot help but feel that I’ve been here before. The undead torment the living. The monsters come out to unleash their frustration in the world. Commoners hide within the shells of the city that they used to call home. What set this off? The falling star I’ve been sent to investigate has stirred something in this land. Why do the horrors haunt this region so? New Tristram, its predecessor freed from torment so long ago, now faces its own brand of troubles.
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Simplicity vs. Complexity in Game Design
Simplicity offers a more streamlined experience for the player and makes the bar for entry as low as possible so new players can enjoy the game faster. A more complex game gives the players more choice, and it takes a bit longer to get satisfying feedback from the game. A game needs elements of both in order to be successful and fun.
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