Is it weird to call this week’s show bonus length given the episode title? Well, that’s better than “boner length,” I guess. Anyway, enjoy the show. We talked about codpieces.
Category Archive: Claymore Podcast Network
Permanent link to this article: http://fronttowardsgamer.com/2012/02/19/the-gametwerp-podcast-episode-127-codpiece/
Permanent link to this article: http://fronttowardsgamer.com/2012/02/12/the-gametwerp-podcast-episode-126-barkleys-jam-and-jokers-gloves/
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Permanent link to this article: http://fronttowardsgamer.com/2012/02/05/the-gametwerp-podcast-episode-125-the-greatest-derailing-of-all-time/
Permanent link to this article: http://fronttowardsgamer.com/2012/01/29/no-gametwerp-this-week-4/
Permanent link to this article: http://fronttowardsgamer.com/2012/01/22/the-gametwerp-podcast-episode-124-sopan/
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Permanent link to this article: http://fronttowardsgamer.com/2012/01/15/the-gametwerp-podcast-episode-123-lets-diss-yield/
Front Towards Gamer Radio, Episode 84: Dale Mulcahy, Effects Artist for Treyarch/Activision
Shanghai Six talks with video game animator and special effects designer (i.e. he sets things on fire) for Treyarch, Dale Mulcahy, as he laughs about how he snuck into E3 to land a job with Activision and what it’s like working on some of the biggest games in video gaming history (Black Ops and Modern Warfare 3).
Permanent link to this article: http://fronttowardsgamer.com/2012/01/12/front-towards-gamer-radio-episode-84-dale-mulcahy-effects-artist-for-treyarchactivision/
Permanent link to this article: http://fronttowardsgamer.com/2012/01/08/the-gametwerp-podcast-episode-122-dick-funk/













